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In, With Basecode

Minimal Allegro basecode assembled, last-minute as always. C++ forever! Actual basecode after the break. Hosting non-library basecode stuff on Codepad due to laziness. main.cpp [codepad.org] stuff.h...

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First Dev Shot

Try to guess what game I’m cloning: Map Renderer First Shot Are those clouds… or something more sinister?

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YOU ARE ISLAND.

YOU ARE ISLAND. GO ISLAND GO!

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YOU ARE ISLAND. Linux build available

Finally got Allegro 4.4 compiling on my Linux machine! New download at my entry page.

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Mini-LD 18: Blind Date

Mini-LD 18: Blind Date is the weekend of May 14-16. It’ll last a total of 48 hours, but with a twist – 24 will be graphics, and 24 will be code. At 7:00 PM Pacific Time Friday I will reveal the actual...

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Mini-LD 18 is GO

Your theme is… Flying Cow Adventure Good luck! EDIT: If you’re stuck, feel free to forget the ‘adventure’ part and just make your graphics/games about Flying Cows. Also, see the original post for...

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Blind Date Assignments!

Graphics pack mixup time! hamburger, use airbasher’s Megadog, use kd5bjo’s Shockedfrog, use hamburger’s Mstrp2ez, use moltanem2000′s airbasher, use snowyowl’s snowyowl, use Megadog’s kd5bjo, use...

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Time sort of up?

Now, since this is a Mini-LD, feel free to finish. Just do so! Submit here

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:V unappreciative duck eats enemies

Competition Entry Windows & Source Uses Allegro 4.4. Source included, no basecode used. :V unappreciative duck does not appreciate enemies. Eat them up and spit them back out in projectile form!

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I Dare To Discover

That sounds a lot more epic than it should. C++, Allegro, basecode found here: http://wombat.platymuus.com/dl/ld19_base.zip Also, LudumDareBot is making a comeback. Hopefully.

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I Am Entrant

http://www.ludumdare.com/compo/ludum-dare-19/?action=preview&uid=412 Too lazy to write a proper post.

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Oh Oui Les Basecodes

This is really just a slightly better organized version of the same basecode I’ve been using for a while now, but here it is anyways as per the rules. http://wombat.platymuus.com/dl/ludum/base_20.zip...

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Cave Jimmy II: Physics Breaker

After every level, It’s Dangerous To Go Alone Take This Physics Breaker. Since Physics Breaker was /way/ a better theme. Original idea dump follows. CAVE JIMMY 2: PHYSICS BREAKER Platformer where it...

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Presenting the new Cave Jimmy

Off to sleep. I’m timelapsing this time too.

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Good Morning

Going with the tried and true here – had about two bowls total, adding in cereal as I went. It will be interesting to watch the timelapse photos of the sun coming up later.

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Maps, Desk Photo, and a Snack

Got map loading and rendering working, with a little Cave Jimmy walking around. Those cave entrance things don’t go anywhere yet. Also having a quick roll of Smarties as the clock nears noon. Here’s a...

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Well What Else Can I Break With Physics

Cave Jimmy II: Physics Breaker is now running as smoothly and with far better graphics than the original Cave Jimmy, and I’ve even got the original classic umbrella for him in. But I have no idea where...

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Had Dinner Earlier But Here’s Ice Cream Also Screenshot

Had dinner earlier: But here’s ice cream: And, as a bonus, a screenshot of my latest attempt to do something actually worth playing, since Cave Jimmy II was [i]not[/i]:

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So, I didn’t partcipate.

Cave Jimmy II: Physics Breaker. Rendering engine. Finally succeed at making LudumDareBot function properly. End Friday. Physics engine. Level-switching engine. Umbrella. Several hours later – add...

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Most Likely Jamming

Heyo Ludum Dare, looks like it’s that time again! I’m likely to be jamming this time instead of entering the compo proper because I’m not quite ready to release the library I’ve been working on lately....

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